Difference between revisions of "Software, computer games, and videogames"

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{{External|
{{External|
* [http://www.olacinc.org/drupal/capc_files/GameBestPractices.pdf OLAC Best Practices]
* [http://www.olacinc.org/sites/capc_files/GameBestPractices.pdf OLAC Best Practices]
}}
}}


Local exceptions, guidelines, and reminders for cataloging software and computer games, including CD-ROMs, DVD-ROMs, and videogames.
Local exceptions, guidelines, and reminders for cataloging software and computer games, including CD-ROMs, DVD-ROMs, and video games.


; Physical description fixed field (007)
; Physical description fixed field (007)
: Code the fifth position (007 &Dagger;e in OCLC) <code>g</code> for 4 &frac34; in. discs.  Code <code>z</code> for Nintendo GameCube discs and DS cartridges.
: Code the fifth position (007 &Dagger;e in OCLC) <code>g</code> for 4 &frac34; in. discs.  Code <code>z</code> for Nintendo GameCube discs and DS cartridges.
{{draftbox|text=
; Other Standard Identifier (024)
: Record platform numbers (assigned by the console manufacturer rather than a product's own publisher or distributor) in 024 (indicators <code>8_</code>), not 037.<ref name="olac_videogames">[http://www.olacinc.org/drupal/capc_files/GameBestPractices.pdf OLAC Best Practices for Cataloging Video Games June 2015, p. 36-39]</ref>
: For example:
{{example|indent=1|text=
PS4 video game:
024 8  CUSA 00219
Wii video game:
024 8  RVL-RMKE-USA-BO{{subfield|q}}(label)
024 8  RVL P RMKE USZ{{subfield|q}}(container)
}}
}}


; Publisher number (028)
; Publisher number (028)
: Record publisher numbers and platform numbers in an 028 field (indicators <code>52</code>).  (Disregard the OLAC recommendation to record platform numbers in 024.)<ref name="olac_videogames" />
: Record publisher numbers and platform numbers in an 028 field (indicators <code>52</code>).  (Disregard the OLAC recommendation to record platform numbers in 024.)


: '''Examples:'''
: '''Examples:'''
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; Edition (250)
; Edition (250)
: Transcribe the videogame platform in the edition statement.  If the item also has a formal edition statement, follow the standard rules for [[Edition#Multiple_edition_statements|multiple edition statements]]; generally put the formal edition statement first, followed by the videogame platform.
: Transcribe the video game platform in the edition statement.  If the item also has a formal edition statement, follow the standard rules for [[Edition#Multiple_edition_statements|multiple edition statements]]; generally put the formal edition statement first, followed by the video game platform.


: '''Examples:'''
: '''Examples:'''
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250  Xbox 360.
250  Xbox 360.
250  Legendary edition, PS4.}}
250  Legendary edition, PS4.}}
: Do not use the edition field to differentiate between versions for Windows, Macintosh, or both unless the word "edition" is actually found on the item. Transcribe these in a note instead.


; Extent of item (300 &Dagger;a)
; Extent of item (300 &Dagger;a)
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; 33X
; 33X
: See [[Cheat sheet for 3XX fields]]


; Type of material (380)
; Type of material (380)
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; System requirements (538)
; System requirements (538)
: AACR2: Add types of requirements in the prescribed order:
: Add equipment/system requirements in a 538 field.


:* Processor
: '''Examples:'''
:* Memory
{{example|indent=1|text=
:* Operating system
538    System requirements for PC: Windows XP, (SP2), Windows Vista (SP1) or Windows 7; 2.0 GHz P4 processor or equivalent for XP/2.4 HGz P4 processor or equivalent for Vista and Windows 7; At least 1 GB RAM for XP/1.5 GB for Vista/2DB for NVIDIA ION computers; at least 3.5 GB free hard drive space; DirectX 9.0c compatible video card with 128 MB video RAM and support for PixelShader 2.0. See packaging for supported video cards.
:* Software requirements
 
:* Hardware requirements
538    System requirements: XBox 360 with the NTSC designation; XBox Live account and internet connection.
}}


; Number of players note (500)
; Number of players note (500)
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; System details (753)
; System details (753)
: For videogames, always enter one of these terms in &Dagger;a, exactly as they appear here, with no final punctuation:
: For video games, always enter one of these terms in &Dagger;a, exactly as they appear here, with no final punctuation:


:* Nintendo 3DS
:* Nintendo 3DS

Revision as of 15:04, 16 June 2017

External links

Local exceptions, guidelines, and reminders for cataloging software and computer games, including CD-ROMs, DVD-ROMs, and video games.

Physical description fixed field (007)
Code the fifth position (007 ‡e in OCLC) g for 4 ¾ in. discs. Code z for Nintendo GameCube discs and DS cartridges.
Publisher number (028)
Record publisher numbers and platform numbers in an 028 field (indicators 52). (Disregard the OLAC recommendation to record platform numbers in 024.)
Examples:
028 52 30197‡bKonami
028 52 RVL-RMKE-USA-BO‡q(label)
028 52 RVL P RMKE USZ‡q(container)
Stock number (037)
Record stock numbers and similar alphanumeric designations in an 037 field, with the associated distributor in ‡b.
Example:
037  11375926‡bTarget
Edition (250)
Transcribe the video game platform in the edition statement. If the item also has a formal edition statement, follow the standard rules for multiple edition statements; generally put the formal edition statement first, followed by the video game platform.
Examples:
250  Xbox 360.
250  Legendary edition, PS4.
Extent of item (300 ‡a)
Use a term in common usage or a more general term (e.g. 1 computer disc).
Dimensions (300 ‡c)
Use 3 1/4 in. for GameCube discs, even though they are actually 3 1/8 inches in diameter.
Use 1 1/2 in. for Nintendo DS and 3DS cartridges, even though they are actually 1 5/16 x 1 1/2 inches (3.3 x 3.5 cm).
33X
See Cheat sheet for 3XX fields
Type of material (380)
For videogames, always add "Video game" (with no final punctuation) in a 380 field.
System requirements (538)
Add equipment/system requirements in a 538 field.
Examples:
538    System requirements for PC: Windows XP, (SP2), Windows Vista (SP1) or Windows 7; 2.0 GHz P4 processor or equivalent for XP/2.4 HGz P4 processor or equivalent for Vista and Windows 7; At least 1 GB RAM for XP/1.5 GB for Vista/2DB for NVIDIA ION computers; at least 3.5 GB free hard drive space; DirectX 9.0c compatible video card with 128 MB video RAM and support for PixelShader 2.0. See packaging for supported video cards.

538    System requirements: XBox 360 with the NTSC designation; XBox Live account and internet connection.
Number of players note (500)
If stated on the item, record the number of players.
Examples:
500    1-4 players.
500    1-4 players (online 2-8).
500    1-2 players, co-op 2, (online multiplayer 2-4).
Audience note (521)
Include any ESRB rating in an audience note.
Example:
521 8  ESRB rating: Everyone (cartoon violence, comic mischief).
Summary (520)
Summary notes are required for children's software and games, and are recommended for all software and games when the nature and scope of the content is not clear from the rest of the bibliographic record.
Subjects (6XX)
See Electronic resource subject headings.
System details (753)
For video games, always enter one of these terms in ‡a, exactly as they appear here, with no final punctuation:
  • Nintendo 3DS
  • New Nintendo 3DS
  • Nintendo DS
  • Nintendo GameCube
  • Nintendo Switch
  • Nintendo Wii
  • Nintendo Wii U
  • PlayStation 2
  • PlayStation 3
  • PlayStation 4
  • PlayStation Vita
  • Xbox
  • Xbox 360
  • Xbox One

References